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Using AAA Game-Quality Virtual Reality For Construction Training

Image credit: PIXO VR

 

In the recent article Bringing Virtual Reality Into Your Business, Harvard Business Review states that VR might be the most promising enterprise technology organizations can adopt today.

 

“VR is growing rapidly as businesses recognize its potential to help them grow. And the pace of its technological development positions it to transform industries, not just tomorrow but starting today. VR’s contribution to the GDP is valued at $13.5 billion globally in 2019, according to PwC, which anticipates that figure reaching $450.5 billion, and supporting more than 23 million jobs worldwide, by 2030. Given the rapid global adoption of remote-work practices in the wake of the 2020 Covid-19 pandemic, that rate of adoption could happen even faster and more widely than expected.”

 

The many advantages and use cases for VR are already clear to industries such as manufacturing, construction, and transportation, among others. VR technology can help reduce or eliminate both the costs and risk by placing employees in realistic and immersive virtual environments.

 

Founded in 2016 as a Michigan-based startup building eye-popping, photo-realistic training solutions for industry verticals including construction, manufacturing, energy and utilities, PIXO VR is passionate about improving safety and performance in organizations, designing AAA game-quality, licensable Virtual Reality training modules.





Image credit: PIXO VR Construction Collection

Fall Protection VR Training Module Benefits: Quick Start Training, Inspect Your Equipment, Practice Proper Procedures, Experience Consequences


Here are some statistics that haunt the construction industry:

42% of all construction deaths involve falls

23% of those killed didn’t use a fall arrest system

20% of construction deaths occur within the first two months on the job

 

These stats, specific to construction falls, (the leading killer among the so-called “Fatal Four” construction site accidents — falls, electrocution, caught-in/between, and struck-by-object), is just one example that illustrates why better construction training solutions are desperately needed. Each of these statistics point to a lack of appropriate training, as well as the imperative for more effective and realistic methods.

 

On-the-job training, the most common practice, can be effective in a narrow way — people often learn best by doing something. However, by itself, on-the-job training is clearly insufficient based on the hundreds of preventable fall-related and other kinds of deaths that occur each year. Not only it insufficient, it often introduces all kinds of additional safety, productivity, cost, and liability issues.

 

In contrast to the real-world, Virtual Reality can give you that on-the-job training experience — without the risks. PIXO VR believes that there are several benefits to VR training that are probably pretty intuitive to the construction domain — things like improving the safety of instruction, creating more realistic and job site-specific environments, and allowing for unlimited practice at no additional cost.

 

For more information please visit PIXO VR