Image
credit: Project Azriel Bulletproof Brain Training by Curriculaworks
Project
Azriel: Bulletproof Brain Training, developed by Curriculaworks, Inc., was selected
as a finalist in the 2019
Serious Games Showcase and Challenge in the Business/Nonprofit
Category.
Project Azriel is a fun, engaging and rigorous cognitive training game designed
to improve working memory and fluid intelligence.
The theory of fluid and crystallized
intelligence, proposed by psychologist Raymond B. Cattell and developed further
with John Horn, challenges and extends the concept of g, or generalized intelligence
factor (first described by Charles Spearman in 1904), stating that there are
two distinct kinds of intelligence:
- Fluid intelligence refers to the ability to reason and solve problems in unique and novel situations without reference to pre-existing knowledge;
- While crystallized intelligence refers to the ability to use knowledge acquired through past learning or experience.
Image
credit: Project Azriel Bulletproof Brain Training by Curriculaworks
Aimed at anyone age 12+ seeking to improve
their working memory and fluid intelligence in a fun, engaging setting, the
premise for the game is that the player is member of a small, elite Navy SEALs
unit that has been participating in a mind-training program.
At the start, a briefing explains that a
biological agent of unknown provenance has been released and is turning those
infected into violent, frenzied zombies who are killing and infecting those in
their path. The trainee must move from waypoint to waypoint across the city and
beyond, collecting data and fighting zombies to eradicate the threat as soon as
possible. Scientists have discovered that the only way to fight off the
ravaging effects of the bioagent is to engage in intense mental exercise. The
trainee must regularly engage in rigorous mental training in order to stay
sharp and stay human.
Image
credit: Project Azriel Bulletproof Brain Training by Curriculaworks
The game is micro-adaptive, so the player
begins with limited NPCs (zombies) and a slow pace until the player’s
performance improves. After the player demonstrates mastery of the cognitive
training tasks, the game progresses more quickly and intensively.
Project Azriel creates a most successful context for storing and
manipulating an increasingly complex combination of cognitive challenges in a
progressively fast-paced environment.
The uniqueness of Project Azriel
approach can be experienced at the different challenge levels as players
collect information, engage in mental exercises, and realize that game goal can
only be achieved if they take cognitive biases out of the equation and make
better decisions.
In addition, by effectively utilizing
micro-adaptivity, Project Azriel responds to one of the most significant
challenges in educational computer games: establishing intelligent mechanisms
for support, guidance or feedback in a meaningful, personalized way that is
embedded in the game's flow and optimizes player learning.
Fun & Science Assumptions & Metrics
Project Azriel: Bulletproof Brain Training promises to be the only first-person shooter zombie-themed
video game cognitive trainer tough enough to build fluid intelligence without
boring you to death with monotonous brain training activities.
The brain trainer is grounded in research-based
cognitive activities delivered in an adaptive fashion that focus first on
working memory. Curriculaworks selected the first three induction tasks for Project
Azriel based on the work of Dr. Miyake and colleagues who identified three
functions consistently cited across studies: updating, shifting, and
inhibiting. They adopted these three power executive functions as a foundation
for the cognitive training because they cover a broad range of cognition with
only a few tasks. Improvements on these three executive functions should be
highly effective in improving a player’s intelligence after playing.
Image
credit: Curriculaworks
Image
credit: Curriculaworks
About Curriculaworks
Based in California, US, and led by Deanna Terzian, Curriculaworks’ core competency is building adaptive research-based learning software
that works effectively in authentic education and operational
environments.