Their new game title Corporatelife comes in four different
editions: Graduate, Business, Training and Recruitment. The
Graduate Edition is expected to be released in June 2019.
Corporate Life is a 3D,
multiplayer Serious Game with a backend application that simulates office life,
teaching the core skills to get learners “Work Ready” to succeed in the Professional
and Business Services supersector. Players learn the core skills through an
ongoing project lasting 15 game days that immerses them in realistic
challenges. The 3D interactive product is CPD (Continuing Professional Development)
certified.
Corporatelife - Game
Idea
Ethan Adams, Interactingames Founder and Creative Director, is a
mentor and career adviser for students and graduates. With extensive experience
within the Banking and Financial Services, Ethan has provided consultancy in
the form of Project Management and Business Analysis on a number of large
transformation programs for retail and investment banks. His clients include
Barclays, Lloyds Banking Group, HSBC and Deutsche Bank.
Ethan is an advocate of preparing students for work and supporting them
to succeed. He offers free advice to students on CV, personal statement writing
and job interviews, as well as guidance on the Finance and Banking industries.
Due to Ethan’s day
job and lack of time, he could not help as many students as he would have liked
too. He also noticed new graduate recruits within the organizations he worked
for had no clue or confidence in producing work allocated to them by their
senior colleagues.
Image credit: Interactingames Studios - Corporatelife Game
The idea of Corporatelife came about as the right tool to get students
“Work Ready”. A game-based simulation to reach out to all students and
graduates that require assistance and guidance. “These new digitally immersed
students will be more successful in finding a career right out of university,
while new employees will be ready to perform their job duties sooner,” says
Ethan Adams.
Dr Matthew Barr, a lecturer at the University of Glasgow and vice-chair
of the British Digital Games Research Association, seems to share a similar
perspective. In his recent article for The Guardian, “Video
Games Can Turn University Graduates Into Better Employees”, Dr Matthew Barr highlights
the fact that while the last decade has seen an explosion of educational games
and apps aimed at school-age children, the uptake of game-based learning at
university level has been less prolific. “Yet something is going wrong when
employers regularly bemoan the lack of employability skills among graduates,”
says Dr Matthew Barr.
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credit: Interactingames Studios - Corporatelife Game
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Corporatelife - Game
Context & Gameplay
Corporatelife is
about a Private Bank called Hamilton and Co that has advertised to fill four
positions: Junior Business Analyst, Junior Consultant, Junior Reporting
Analyst, and Junior Project Coordinator.
Image credit: Interactingames Studios - Corporatelife Game
Players will need to apply for a job and submit a CV. If successful,
they will level up to the interview stage. After successfully passing the
interview stage, four players will be paired together and employed by the
organization; each player will be introduced to the company and the project
they will be working on.
Fundamentally this is based around solving various business problems,
and the game takes the players through a six-step problem solving journey.
Image credit: Interactingames Studios - Corporatelife Game
Within each phase, the players are required to work together in a team
to complete individual and team tasks, which include working together to learn
and complete a business case, analyzing data, reporting and presenting
findings, solutioning, taking meeting minutes and emailing, using in-game
templates and learning toolkit.
Players will receive detailed feedback at the end of each phase.
Image
credit: Interactingames Studios - Corporatelife Game
Learning
Toolkit
Image credit: Interactingames Studios - Corporatelife Game
To get
to any destination players can take several different transportation methods
namely London Black cab, Tube (London Underground) and or the bus.
Image
credit: Interactingames Studios - Corporatelife Game
Players
can meet in several meeting rooms and can also interact in social settings within
the city café/coffee shop and bar.
Corporatelife – Technical
Details
The game is powered by UNITY3D game engine with effective use of
off-the-shelves Unity Asset packages for 3D avatars, NPC, Traffic Systems and
custom 3D game environments with range of semi-realistic animation/simulations
crafted by experienced 3D artists using Autodesk-Maya/3DBlender and other
tools.
Corporatelife incorporates
easy collaborative features like documents sharing (Google Drive), in-game
email systems, in-game voice & chat and Unity’s built-in strong networking
performance of Photon Unity Networking (PUN) Multiplayer component which is
based on client to server architecture, a most stable solution for multiplayer
games. A Corporatelife Mobile Application will support and accompany the
game with on-the-go tasks listing and browsing notifications and quick
communication via text.
Corporatelife is also
using industry-leading scalability, data availability cloud computing solutions
of Amazon Services using Amazon Simple Storage Services (Amazon S3) and Amazon
Elastic Compute Cloud (Amazon EC2) web services for secure, resizable computer
capacity. The complete backend architecture is designed using loopback
framework of Node.js
The game is planned to be released for desktops, for both Windows and
Mac platforms, with supporting mobile application for Android and IOS phones.
For more
information, please contact Interactingames Studios at info@interactingames.com