SimScientists
Ecosystems Games - Image credit: WestEd
SimScientists Ecosystems
Games, developed by WestEd, was selected as a
finalist in the 2018
Serious Games Showcase and Challenge in the Business
Category.
SimScientists Ecosystems
Games are aimed for middle school students (grades 6–8) in a science class
that includes ecosystems in the curriculum. In the game, players restore a
population of foxes by gathering clues for a food web, selecting a habitat, and interpreting population data.
As part of a NSF-funded project, WestEd and IAI have developed two
games to serve as formative assessments for an existing SimScientists
middle-school curriculum. The SimScientists Food Web Game focuses on
construction of a food web from evidence collected about interactions between
organisms. The SimScientists Population Game builds on the Food Web
Game, focusing on population dynamics and evidence collected to support
explanations of predation and competition.
In each game, the player alternates between collecting evidence in an
African desert oasis and developing models of the ecosystem. The player works
collaboratively with virtual peers, a scientist, and a wildlife manager.
SimScientists Ecosystems Games - Image credit: WestEd
SimScientists Ecosystems Games - Image credit: WestEd
Then they use these clues to construct a food web as a model of the
flow of matter and energy in the ecosystem. Upon completing the food web, the
virtual scientist and peer engage the player in explaining the interactions and
flow of energy and matter through the ecosystem, making predictions about
potential threats to the survival of the fennec fox, and supporting their
predictions with evidence and reasoning.
SimScientists Ecosystems Games - Image credit: WestEd
The games and related content are all available at http://simscientists.org/SimSciGames/index.html