Why
Games Are Good For Business is Helen Routledge’s new book to be released next
November by Palgrave Macmillan.
The must-read
publication is a compelling journey through the overall landscape of Serious
Games, what they are, why they work and who is using them
to achieve market advantage.
As one
of the rare experts who can genuinely claim to have shaped the Serious Games
space, Helen explores the market opportunity in various sectors and conveys how
role-playing can help you understand your competitors’ thinking and anticipate
their next move.
Why Games Are Good For Business is an innovative and practical approach for
those who want to learn more about Serious Games and how to apply them in their
organizations. It features fascinating examples of how organizations as diverse
as L’OrĂ©al, Shell, the NHS, and Cancer Research UK, are using Serious Games to
lead a quiet revolution in learning and development, as well as surprising case
studies on how games are making an impact in even the most remote corners of the world.
Here is
the anticipated Table of Contents:
1.
Serious Games - What, Why, How and Who?
2. If I "Feel"
It - I Remember It
3. So,
What Can You Do with Serious Games?
4. A Look
Behind the Scenes
5. The
Case for Genuinely Blended Learning
6.
Measuring Success
7.
Making a Difference to YOU
8. Don't
Be a Technology Magpie
9. How
to Get Involved — Next Steps for YOUR Organization
10. The
Serious Games Manifesto
From the
privileged perspective of a most successful game designer and production lead,
Helen generously shares the techniques that games use to take learning to a
completely new level by allowing you to be bad at them, stalling your progress,
and then rewarding new visions of the possible that lead players to epic wins.
A world where poor decisions or poor choices are never reinforced!
About the Author
Helen Routledge is one of Europe's leading designers of Serious
Games and a regular speaker at international industry events. With a background
and passion in behavioral sciences and psychology, Helen has over a decade of
experience of applying behavioral and cognitive theories to highly-interactive Serious
Games.
Helen's
knowledge of psychology and game mechanics has been applied to an incredibly
varied range of solutions including team building, leadership, sales training,
IT security, disease control and healthcare.
An avid blogger and writer on the subject of Serious Games design, Helen's experience has gained her credibility and a name within the industry, as one of the leaders, innovators and entrepreneurs within the sector. Her experience has resulted in her becoming a recognized figure on the international speaking circuit on the topics of games for learning. Helen is an Instructional Games Designer and specializes in the design and development of engaging Serious Games. Starting out with a B.Sc (Hons) in Behavioral Science (major in psychology) she has worked on dozens of varied projects. Helen is regularly published in professional and academic magazines and journals and has been interviewed for a number of trade magazines and websites.
An avid blogger and writer on the subject of Serious Games design, Helen's experience has gained her credibility and a name within the industry, as one of the leaders, innovators and entrepreneurs within the sector. Her experience has resulted in her becoming a recognized figure on the international speaking circuit on the topics of games for learning. Helen is an Instructional Games Designer and specializes in the design and development of engaging Serious Games. Starting out with a B.Sc (Hons) in Behavioral Science (major in psychology) she has worked on dozens of varied projects. Helen is regularly published in professional and academic magazines and journals and has been interviewed for a number of trade magazines and websites.