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Via: Team Orlando
After
months and months of preparation, and three days of playing, evaluating and
sorting game submissions from all across the world, the 2015 Serious Games Showcase &Challenge finalists have been selected and will be a part of this year’s Interservice/Industry Training, Simulation and
Education Conference (I/ITSEC), to be held November 30th – December
4th in Orlando, Florida, at the Orange County Convention
Center.
An esteemed panel of evaluators from around the globe are now reviewing the finalists and will determine the winners in the Business, Government and Student categories. Some of the finalists are also competing for the Best Mobile and Special Emphasis Award categories. The People’s Choice award will be voted on by I/ITSEC attendees, and the Students’ Choice winner will be voted on by student evaluators from Orlando, Florida and Webster Groves, Missouri, totaling the 7 awards to be reaped.
An esteemed panel of evaluators from around the globe are now reviewing the finalists and will determine the winners in the Business, Government and Student categories. Some of the finalists are also competing for the Best Mobile and Special Emphasis Award categories. The People’s Choice award will be voted on by I/ITSEC attendees, and the Students’ Choice winner will be voted on by student evaluators from Orlando, Florida and Webster Groves, Missouri, totaling the 7 awards to be reaped.
The 2015 SGS&C finalists in the Business
Category are:
Creature
101 by Stottler Henke;
FoFuuu by
Betri Studio;
Mars
Game by Lockheed Martin Mission Systems & Training;
Project
Desal by Monkeystack;
PREP-AR by
SAIC;
Safe
Surgery Trainer by Alion Science and Technology;
The
Suspect by The Project Factory;
Touching
Triton by HudsonAlpha Institute for Biotechnology;
Unsavory by
University of Miami;
Waisimo by
MAVI Interactive.
In the Government Category, the finalists
are:
Badayer
Racing by Dubai Police;
Crash
Cart Countdown by VHA SimLEARN;
MUM-T
Strikeforce by U.S. Army PdM-Tactical Unmanned Aircraft
Systems;
Sensitive Site Exploitation by Combating Terrorism Technical
Support Office Technical Support Working Group.
And completing the field of 18 finalists, in the Student
Category are:
ANgST by
Bezalel Academy of Arts and Design;
Hacknet by
Team Fractal Alligator;
Healthx
by University of Utah;
Particle
in a Box: The Quantum Mechanics Game by Georgia Institute of
Technology.
Now that the SGS&C IPT has identified the
finalists who will be featured in the SGS&C booth (#2481), it’s up to the
group of evaluators to determine 2015’s top games.
As the SGS&C has grown, so has the evaluator
team. The diversity of the team, the new additions to the group, and those who
have been a part of SGS&C since its inception, helps provide great feedback
about each game submission. With a variety of input focused on different
aspects of the games, there is a well-rounded look at the games, ensuring that
all features and benefits are considered. Part of the evaluator team growth
includes the expanded involvement of University of Central Florida
representation, as well as Orange County Public Schools.
In celebration of SGS&C’s 10th anniversary, a
special event will take place on Wednesday, December 2 at the conference called
“The Serious Games Showcase & Challenge: The Next 10 Years of Forging the
Future Through Innovation.” A panel will look back to understand the impact
that serious games have had so far, and more importantly, the huge potential
that lies ahead. Panelists include, Joe
Kreiner (Epic Games), Mike Macedonia, Ph.D. (University of Central Florida),
Russell Shilling, Ph.D. (U.S. Department of Education), David Martz (BroadReach
Education) and Michael Armbruster, Ed.D. (Orange County Public Schools).
“This
year’s competition was special to many of us because it celebrates the 10th
year of the Challenge, and this is truly a milestone on which we can hang our
hats,” said co-founder Kent Gritton. “Each year, we strived to work on
aspects that help improve the Challenge and associated processes, and those
efforts have produced even greater games, and 2015 is no different. We’re
excited about what the future holds for SGS&C, as well as the serious
gaming market.”