Muzzy
Lane Author - Insights Tool In Action
Muzzy Lane Software
announced this week the release of Muzzy Lane Author, a cloud-based authoring service with extensible tools that put
the power of developing dynamic game-based content in the hands of Muzzy Lane’s
partners.
The company is initially targeting corporate
partners, online educators, subject matter experts, and course builders.
Eventually it will make Muzzy Lane Author available to anyone with a
great idea for a game.
Designed to be mobile first, games developed with Muzzy
Lane Author will work on desktops, tablets, and mobile phones.
"Muzzy Lane's new authoring system is a
breakthrough for game-based learning in combining powerful design features with
ease-of-use," said Chris Dede, the Timothy E. Wirth Professor in Learning
Technologies at the Harvard Graduate School of Education. "Expanding the
number of people who can build educational games will both increase students'
learning and advance research on game design."
Muzzy
Lane Author will ship with an initial set of five authoring
tools: SmartChat, Insights, Vote, Align, and SlideShow. Several more tools
are under development and the company intends to continuously roll out new
templates for the Muzzy Lane Author service.
With SmartChat you can create lively,
real-world conversations in a simulated chat environment, and provide students
continuous feedback on their decisions.
For details and demos visit: Muzzy Lane
Author – SmartChat
Using games created with Insights, students
take on a role, review research, stake out a position, and defend it against
cross-examination in a 3D virtual environment.
For details and demos visit: Muzzy Lane Author – Insights
For details and demos visit: Muzzy Lane Author – Insights
Muzzy
Lane Author uses Vote to build quick games that let
players compare a sequence of images organized in pairs, voting for their
preferences until only their top choice remains. For example, a quick survey of
voter preferences based on all of the candidates for the Republican nomination.
For details and demos visit: Muzzy Lane Author – Vote
For details and demos visit: Muzzy Lane Author – Vote
Use Align to build games that challenge
players to line up multiple items correctly. For example, in a Dictionary game,
players would align a word with its definition, part of speech, antonyms, and
synonyms. Align works well for sets of matches that share a common
theme.
For details and demos visit: Muzzy Lane Author – Align
For details and demos visit: Muzzy Lane Author – Align
Muzzy
Lane Author - Align Tool In Action
Use Slideshow to build quick, intuitive
web-based slideshows to present a narrative context or challenge or present
data to a player.
By moving established products like the McGraw-Hill Practice Series
to its new game service, Muzzy Lane has made it easy to author new scenarios
directly into these simulation environments.
"I'm extremely excited about Author because it
gives me access to a wide variety of tools to create content-specific
interactive games for my students," said Melissa Logue, Assistant
Professor of Spanish at Columbus State Community College. "The various
templates – from matching games to 3D immersive environments - allow me to
scaffold core learning objectives. The best
part? You don't need more than simple
word processing skills to create amazing learning opportunities that can
quickly be shared with your students to play across a multitude of
devices!"
Muzzy Lane will be visiting schools over the coming
months to demonstrate its new game service and authoring platform.
"We've re-engineered our game service to
deliver a do-it-yourself solution that gives our partners greater control over
their content at a significantly lower cost," said Dave McCool, CTO of
Muzzy Lane.
Muzzy Lane will make Author available in beta
release to a limited number of existing and prospective partners. If your organization is interested in
becoming a Muzzy Lane Author please contact authoratmuzzylane.com or call
978-394-0319.
About
Muzzy Lane
Muzzy Lane Software
is a technology company powering game-based learning. The company has developed
award-winning products with McGraw-Hill Education, Cengage Learning, Pearson
Education, and National Geographic. Earlier this year, Muzzy Lane received a
grant from the Bill & Melinda Gates Foundation to explore applications of
game-based learning for nontraditional learners.
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